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Is the Theme of Your Game Protectable? Let’s Decode IP in Gaming!

Writer's picture: Amy NAmy N

So, you’ve spent months crafting the ultimate video game with epic battles and quirky characters. But can you actually lock down all these cool ideas? Let’s break it down!


Cre: DALL-E


When it comes to game themes, here’s the scoop: if your game is set in a zombie apocalypse and someone else creates a similar game with their own twist, that’s fair game. You can protect specific elements like unique characters or storylines, but the broad theme itself isn’t copyrightable. General gameplay styles are open for others to explore.


Take the case of Atari’s Asteroids vs. Meteors. The court ruled that while Asteroids had unique visuals, the basic concept of a spaceship shooting asteroids was too generic to protect. So, if another game features space rocks and shooting but has a different look, it’s not necessarily copyright infringement.


On the other hand, you can protect unique aspects of your game, such as its specific visual expressions. This was highlighted in Atari v. Philips, where Atari’s K.C. Munchkin, a game similar to Pac-Man, led to a preliminary injunction. The court found that while the general concept of a maze-chase game isn’t protected, the unique visual expression of Pac-Man was, and substantial similarities indicated copyright infringement.


Similarly, when it comes to gameplay mechanics, if your game features a clever, novel method—like a unique combination of tools for solving puzzles—such innovations might be patentable. While general gameplay styles are free for others to use, specific, inventive methods can be protected through patents.


In short: original characters and unique visuals are your IP goldmine, but broad themes and general mechanics are fair game. Keep those creative juices flowing and let your originality shine!


Keep your game unique and the creativity rolling!

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